Libraries in C++ are collections of code that someone else wrote. They prevent you from having to reinvent the wheel when you need to implement some desired functionality. You can think of libraries as a plugin or add-on that gives you more functionality.
For example, I wanted to write a program that is able to multiply two matrices together. Instead of writing the code from scratch, I searched the web for a linear algebra library in C++ that contained functionality for multiplying matrices. I found the library named “Eigen.” I added the library to my project in the CodeLite IDE, and I was ready to go.
Without further ado, here is the step-by-step process for adding an external C++ library to your project using the CodeLite IDE. Note that this process will be different if you are using another IDE for C++, but the two basic steps are the same:
- Add the path for the header files
- Add the path for the actual code (i.e. the library)
How to Add an External C++ Library to Your Project
Step 1: Go to the website of the library.
For example, for the linear algebra library, Eigen, you go to this page: Eigen Main Page
Step 2: Download the zip file that contains all the code.
Step 3: Unzip the zip file to your computer.
Step 4: Open CodeLite (i.e. your IDE)
Step 5: Open a new Project
Step 6: Right click on project name and click on Settings
Step 7: Click the Compiler tab and add the Include Paths:
e.g. the folder that contains the folder named ‘Eigen’…C:\XYZ\eigen-eigen-21301928\
This is where the compiler can find the .h (i.e. header) files
Step 8: Click Linker and add the Libraries Search Path
The path above needs to be the location where the linker can find the libraries (usually suffixed with .a, .dll, .lib, .so)
- Static Libraries are – XYZ.lib for Windows, UNIX/Linux/Max – libXYZ.a
- Dynamic Libraries are – XYZ.dll for Windows, Unix/Linux/Mac – libXYZ.so
Step 9: Go to main.cc (i.e. your source code file…could also be main.cpp) and add the preprocesser directives at the top of the source file:
using namespace Eigen;
[Your code here]
Step 10: That’s it. You are ready to rock and roll!